iYodoo Studio was founded in 2011, from the initial size of 4 people to only one today. We've made games that have been downloaded more than a million times, but the revenue is far from sustainable. In 2019 I decided to start making indie games again because I loved it.
The studio's existing games are primarily developed by myself, and my work includes art, music, design and programs. I will update some of my projects to the studio website from time to time.
If you have any feedback or suggestions that can get me in touch by email, I may not reply in time, as Gmail in China does not work very well.(btw F**K GFW)